Gumroad - Scavengers Refinery EP.2 - Environment Texturing With Substance Painter
Gumroad - 使用 Substance Painter 进行废弃的炼油厂厂区环境纹理绘制教程,125GB。
我一直在 Twitch 的直播中为这个精彩的环境添加纹理,经过 100 多个小时的辛勤工作,我终于可以自豪地发布第二集了。
本系列教程计划包含三个部分:建模(第一集)、纹理/着色和 LookDev(第二集)以及合成(第三集)。本系列教程基于 Seungjin Woo 的原始概念图。
在本教程中,您将学习并了解如何在 Substance Painter 中为整个环境添加纹理,使用 Substance Alchemist 工作流程添加精美细节,并在 Maya 和 Arnold 渲染器中将所有内容整合在一起。
本教程包含许多技巧和窍门,您可以掌握并学习以实现类似的效果。
- 购买后您将获得的内容 -
介绍视频(音频评论)
什么是 ACES?(音频评论)
如何在 Maya 中配置 ACES? (音频解说)
如何在 Substance Painter 中配置 ACES?(音频解说)
+80 小时视频 - 实时 - QHD 1440p(无音频解说)
总结视频(音频解说)
最终渲染图像 6K
附赠壁纸
- 视频内容片段 -
ACES 讲解与揭秘
MAYA 中的 ACES - 工作流程
SUBSTANCE 中的 ACES - 工作流程
外观开发
为 Substance Painter 准备资源
着色器/UV 布局
Substance Painter 中的完整纹理绘制
使用 Alchemist 工作流程在 Painter 中添加细节
在 Photoshop 中创建 Matepainting
以及更多……
- 重要提示 -
本教程为中级教程,您应该已经熟悉您的软件,能够正确理解本教程。
- 使用软件 - Autodesk Maya、Arnold Render、Substance Painter & Alchemist、Megascan Library & Bridge、Adobe Photoshop。
I've been texturing this great environment in live streams on Twitch and after + 100 hours of work, I'm proud to release Episode II.
It's planned to be a serie of tutorials made of 3 parts: Modeling (EP.1), Texturing/Shading and LookDev (EP.2) and last but not least Compositing (EP.3). Based on the original concept art by Seungjin Woo
In this tutorial you will discover and follow along how to texture a complete environment in Substance Painter, adding great details with a Substance Alchemist workflow and putting everything together in Maya and Arnold render.
There is a lot of techniques and tips that you can grasp and learn to achieve similar result.
- WHAT YOU'LL GET DIRECTLY AFTER PURCHASE -
An introduction video (audio commentary)
What is ACES? (audio commentary)
How to configure ACES in Maya? (audio commentary)
How to configure ACES in Substance Painter? (audio commentary)
+80 hours of video - Realtime - QHD 1440p (no audio commentary)
A conclusion video (audio commentary)
Final render image 6K
Bonus wallpaper
- SNIPPETS OF VIDEO CONTENTS -
ACES explained & demystify
ACES in MAYA - Workflow
ACES in SUBSTANCE - Workflow
Look Development
Preparing Assets for Substance Painter
Shaders / UV Layout
Full Texturing in Substance Painter
Adding details in Painter with Alchemist workflow
Creating a Matepainting in photoshop
And a lot more...
- IMPORTANT NOTE -
It's an intermediate tutorial and you should be already at ease with your software to correctly understand this tutorial.
- SOFTWARE USED -
Autodesk Maya, Arnold Render, Substance Painter & Alchemist, Megascan Library & Bridge, Adobe Photoshop
描述:
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