Flipped Normals - Material Creation for AAA Games
在本课程中,您将学习如何为游戏创建高端材质。资深环境美术师 Emiel Sleegers 将担任您的导师,并向您展示整个流程的每一个步骤。您将学习当今 AAA 级游戏制作中使用的各种技术,制作出可用于实时渲染的精美材质,并运用不同的行业验证方法,为您的作品集创建两种材质。近 11 小时的专业教学,将帮助您掌握提升游戏美术水平所需的知识。
使用工具
Substance Painter 2020
Substance Designer 2020
Blender 2.8
Photoshop 2020
Marmoset Toolbag 4

In this course, you’ll learn how to create high-end materials for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process. You will learn the techniques used in today’s AAA game production to make stunning materials for realtime use, and create 2 materials for your portfolio using different industry-proven approaches. With close to 11 hours of professional teaching, you’ll be equipped with the knowledge you need to take your game art to the next level.
TOOLS USED
Substance Painter 2020
Substance Designer 2020
Blender 2.8
Photoshop 2020
Marmoset Toolbag 4
描述:
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